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46 lines
2.0 KiB
TypeScript
46 lines
2.0 KiB
TypeScript
// "YouTube Music fix volume ratio 0.4" by Marco Pfeiffer
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// https://greasyfork.org/en/scripts/397686-youtube-music-fix-volume-ratio/
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const exponentialVolume = () => {
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// Manipulation exponent, higher value = lower volume
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// 3 is the value used by pulseaudio, which Barteks2x figured out this gist here: https://gist.github.com/Barteks2x/a4e189a36a10c159bb1644ffca21c02a
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// 0.05 (or 5%) is the lowest you can select in the UI which with an exponent of 3 becomes 0.000125 or 0.0125%
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const EXPONENT = 3;
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const storedOriginalVolumes = new WeakMap<HTMLMediaElement, number>();
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const propertyDescriptor = Object.getOwnPropertyDescriptor(
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HTMLMediaElement.prototype,
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'volume',
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);
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Object.defineProperty(HTMLMediaElement.prototype, 'volume', {
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get(this: HTMLMediaElement) {
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const lowVolume = propertyDescriptor?.get?.call(this) as number ?? 0;
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const calculatedOriginalVolume = lowVolume ** (1 / EXPONENT);
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// The calculated value has some accuracy issues which can lead to problems for implementations that expect exact values.
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// To avoid this, I'll store the unmodified volume to return it when read here.
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// This mostly solves the issue, but the initial read has no stored value and the volume can also change though external influences.
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// To avoid ill effects, I check if the stored volume is somewhere in the same range as the calculated volume.
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const storedOriginalVolume = storedOriginalVolumes.get(this) ?? 0;
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const storedDeviation = Math.abs(
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storedOriginalVolume - calculatedOriginalVolume,
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);
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return storedDeviation < 0.01
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? storedOriginalVolume
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: calculatedOriginalVolume;
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},
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set(originalVolume: number) {
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const lowVolume = originalVolume ** EXPONENT;
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storedOriginalVolumes.set(this, originalVolume);
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propertyDescriptor?.set?.call(this, lowVolume);
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},
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});
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};
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export default () =>
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document.addEventListener('apiLoaded', exponentialVolume, {
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once: true,
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passive: true,
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});
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