Files
youtube-music/plugins/discord/back.js

144 lines
3.8 KiB
JavaScript

const Discord = require("discord-rpc");
const { dev } = require("electron-is")
const registerCallback = require("../../providers/song-info");
// Application ID registered by @semvis123
const clientId = "790655993809338398";
/**
* @typedef {Object} Info
* @property {import('discord-rpc').Client} rpc
* @property {boolean} ready
* @property {import('../../providers/song-info').SongInfo} lastSongInfo
*/
/**
* @type {Info}
*/
const info = {
rpc: null,
ready: false,
lastSongInfo: null,
};
/**
* @type {(() => void)[]}
*/
const refreshCallbacks = [];
const resetInfo = () => {
info.rpc = null;
info.ready = false;
clearTimeout(clearActivity);
if (dev()) console.log("discord disconnected");
refreshCallbacks.forEach(cb => cb());
};
const connect = () => {
if (info.rpc) {
if (dev())
console.log('Attempted to connect with active RPC object');
return;
}
info.rpc = new Discord.Client({
transport: "ipc",
});
info.ready = false;
info.rpc.once("connected", () => {
if (dev()) console.log("discord connected");
refreshCallbacks.forEach(cb => cb());
});
info.rpc.once("ready", () => {
info.ready = true;
if (info.lastSongInfo) updateActivity(info.lastSongInfo)
});
info.rpc.once("disconnected", resetInfo);
// Startup the rpc client
info.rpc.login({ clientId }).catch(err => {
resetInfo();
if (dev()) console.error(err);
});
};
let clearActivity;
/**
* @type {import('../../providers/song-info').songInfoCallback}
*/
let updateActivity;
module.exports = (win, {activityTimoutEnabled, activityTimoutTime}) => {
// We get multiple events
// Next song: PAUSE(n), PAUSE(n+1), PLAY(n+1)
// Skip time: PAUSE(N), PLAY(N)
updateActivity = songInfo => {
if (songInfo.title.length === 0 && songInfo.artist.length === 0) {
return;
}
info.lastSongInfo = songInfo;
// stop the clear activity timout
clearTimeout(clearActivity);
// stop early if discord connection is not ready
// do this after clearTimeout to avoid unexpected clears
if (!info.rpc || !info.ready) {
return;
}
// clear directly if timeout is 0
if (songInfo.isPaused && activityTimoutEnabled && activityTimoutTime === 0) {
info.rpc.clearActivity().catch(console.error);
return;
}
// Song information changed, so lets update the rich presence
const activityInfo = {
details: songInfo.title,
state: songInfo.artist,
largeImageKey: "logo",
largeImageText: [
songInfo.uploadDate,
songInfo.views.toString().replace(/\B(?=(\d{3})+(?!\d))/g, ",") + " views"
].join(' || '),
buttons: [
{ label: "Listen Along", url: songInfo.url },
],
};
if (songInfo.isPaused) {
// Add an idle icon to show that the song is paused
activityInfo.smallImageKey = "idle";
activityInfo.smallImageText = "idle/paused";
// Set start the timer so the activity gets cleared after a while if enabled
if (activityTimoutEnabled)
clearActivity = setTimeout(() => info.rpc.clearActivity().catch(console.error), activityTimoutTime || 10000);
} else {
// Add the start and end time of the song
const songStartTime = Date.now() - songInfo.elapsedSeconds * 1000;
activityInfo.startTimestamp = songStartTime;
activityInfo.endTimestamp =
songStartTime + songInfo.songDuration * 1000;
}
info.rpc.setActivity(activityInfo).catch(console.error);
};
// If the page is ready, register the callback
win.once("ready-to-show", () => {
registerCallback(updateActivity);
connect();
});
};
module.exports.clear = () => {
if (info.rpc) info.rpc.clearActivity();
clearTimeout(clearActivity);
};
module.exports.connect = connect;
module.exports.registerRefresh = (cb) => refreshCallbacks.push(cb);
/**
* @type {Info}
*/
module.exports.info = Object.defineProperties({}, Object.keys(info).reduce((o, k) => ({ ...o, [k]: { enumerable: true, get: () => info[k] } }), {}));