fix: remove xo, migration to eslint

This commit is contained in:
JellyBrick
2023-08-29 17:22:38 +09:00
parent 31a7588cee
commit c722896a73
142 changed files with 17210 additions and 18409 deletions

View File

@ -1,12 +1,12 @@
"use strict";
const Discord = require("@xhayper/discord-rpc");
const { dev } = require("electron-is");
const { dialog, app } = require("electron");
'use strict';
const { dialog, app } = require('electron');
const Discord = require('@xhayper/discord-rpc');
const { dev } = require('electron-is');
const registerCallback = require("../../providers/song-info");
const registerCallback = require('../../providers/song-info');
// Application ID registered by @Zo-Bro-23
const clientId = "1043858434585526382";
const clientId = '1043858434585526382';
/**
* @typedef {Object} Info
@ -19,12 +19,12 @@ const clientId = "1043858434585526382";
* @type {Info}
*/
const info = {
rpc: new Discord.Client({
clientId
}),
ready: false,
autoReconnect: true,
lastSongInfo: null,
rpc: new Discord.Client({
clientId,
}),
ready: false,
autoReconnect: true,
lastSongInfo: null,
};
/**
@ -33,59 +33,87 @@ const info = {
const refreshCallbacks = [];
const resetInfo = () => {
info.ready = false;
clearTimeout(clearActivity);
if (dev()) console.log("discord disconnected");
refreshCallbacks.forEach(cb => cb());
info.ready = false;
clearTimeout(clearActivity);
if (dev()) {
console.log('discord disconnected');
}
for (const cb of refreshCallbacks) {
cb();
}
};
info.rpc.on("connected", () => {
if (dev()) console.log("discord connected");
refreshCallbacks.forEach(cb => cb());
info.rpc.on('connected', () => {
if (dev()) {
console.log('discord connected');
}
for (const cb of refreshCallbacks) {
cb();
}
});
info.rpc.on("ready", () => {
info.ready = true;
if (info.lastSongInfo) updateActivity(info.lastSongInfo)
info.rpc.on('ready', () => {
info.ready = true;
if (info.lastSongInfo) {
updateActivity(info.lastSongInfo);
}
});
info.rpc.on("disconnected", () => {
resetInfo();
info.rpc.on('disconnected', () => {
resetInfo();
if (info.autoReconnect) {
connectTimeout();
}
if (info.autoReconnect) {
connectTimeout();
}
});
const connectTimeout = () => new Promise((resolve, reject) => setTimeout(() => {
if (!info.autoReconnect || info.rpc.isConnected) return;
info.rpc.login().then(resolve).catch(reject);
if (!info.autoReconnect || info.rpc.isConnected) {
return;
}
info.rpc.login().then(resolve).catch(reject);
}, 5000));
const connectRecursive = () => {
if (!info.autoReconnect || info.rpc.isConnected) return;
connectTimeout().catch(connectRecursive);
}
if (!info.autoReconnect || info.rpc.isConnected) {
return;
}
connectTimeout().catch(connectRecursive);
};
let window;
const connect = (showErr = false) => {
if (info.rpc.isConnected) {
if (dev())
console.log('Attempted to connect with active connection');
return;
}
const connect = (showError = false) => {
if (info.rpc.isConnected) {
if (dev()) {
console.log('Attempted to connect with active connection');
}
info.ready = false;
return;
}
// Startup the rpc client
info.rpc.login({ clientId }).catch(err => {
resetInfo();
if (dev()) console.error(err);
if (info.autoReconnect) {
connectRecursive();
}
else if (showErr) dialog.showMessageBox(window, { title: 'Connection failed', message: err.message || String(err), type: 'error' });
});
info.ready = false;
// Startup the rpc client
info.rpc.login({ clientId }).catch((error) => {
resetInfo();
if (dev()) {
console.error(error);
}
if (info.autoReconnect) {
connectRecursive();
} else if (showError) {
dialog.showMessageBox(window, {
title: 'Connection failed',
message: error.message || String(error),
type: 'error',
});
}
});
};
let clearActivity;
@ -95,75 +123,80 @@ let clearActivity;
let updateActivity;
module.exports = (win, { autoReconnect, activityTimoutEnabled, activityTimoutTime, listenAlong, hideDurationLeft }) => {
info.autoReconnect = autoReconnect;
info.autoReconnect = autoReconnect;
window = win;
// We get multiple events
// Next song: PAUSE(n), PAUSE(n+1), PLAY(n+1)
// Skip time: PAUSE(N), PLAY(N)
updateActivity = songInfo => {
if (songInfo.title.length === 0 && songInfo.artist.length === 0) {
return;
}
info.lastSongInfo = songInfo;
window = win;
// We get multiple events
// Next song: PAUSE(n), PAUSE(n+1), PLAY(n+1)
// Skip time: PAUSE(N), PLAY(N)
updateActivity = (songInfo) => {
if (songInfo.title.length === 0 && songInfo.artist.length === 0) {
return;
}
// stop the clear activity timout
clearTimeout(clearActivity);
info.lastSongInfo = songInfo;
// stop early if discord connection is not ready
// do this after clearTimeout to avoid unexpected clears
if (!info.rpc || !info.ready) {
return;
}
// Stop the clear activity timout
clearTimeout(clearActivity);
// clear directly if timeout is 0
if (songInfo.isPaused && activityTimoutEnabled && activityTimoutTime === 0) {
info.rpc.user?.clearActivity().catch(console.error);
return;
}
// Stop early if discord connection is not ready
// do this after clearTimeout to avoid unexpected clears
if (!info.rpc || !info.ready) {
return;
}
// Song information changed, so lets update the rich presence
// @see https://discord.com/developers/docs/topics/gateway#activity-object
// not all options are transfered through https://github.com/discordjs/RPC/blob/6f83d8d812c87cb7ae22064acd132600407d7d05/src/client.js#L518-530
const activityInfo = {
details: songInfo.title,
state: songInfo.artist,
largeImageKey: songInfo.imageSrc,
largeImageText: songInfo.album,
buttons: listenAlong ? [
{ label: "Listen Along", url: songInfo.url },
] : undefined,
};
// Clear directly if timeout is 0
if (songInfo.isPaused && activityTimoutEnabled && activityTimoutTime === 0) {
info.rpc.user?.clearActivity().catch(console.error);
return;
}
if (songInfo.isPaused) {
// Add a paused icon to show that the song is paused
activityInfo.smallImageKey = "paused";
activityInfo.smallImageText = "Paused";
// Set start the timer so the activity gets cleared after a while if enabled
if (activityTimoutEnabled)
clearActivity = setTimeout(() => info.rpc.user?.clearActivity().catch(console.error), activityTimoutTime ?? 10000);
} else if (!hideDurationLeft) {
// Add the start and end time of the song
const songStartTime = Date.now() - songInfo.elapsedSeconds * 1000;
activityInfo.startTimestamp = songStartTime;
activityInfo.endTimestamp =
songStartTime + songInfo.songDuration * 1000;
}
// Song information changed, so lets update the rich presence
// @see https://discord.com/developers/docs/topics/gateway#activity-object
// not all options are transfered through https://github.com/discordjs/RPC/blob/6f83d8d812c87cb7ae22064acd132600407d7d05/src/client.js#L518-530
const activityInfo = {
details: songInfo.title,
state: songInfo.artist,
largeImageKey: songInfo.imageSrc,
largeImageText: songInfo.album,
buttons: listenAlong ? [
{ label: 'Listen Along', url: songInfo.url },
] : undefined,
};
info.rpc.user?.setActivity(activityInfo).catch(console.error);
};
if (songInfo.isPaused) {
// Add a paused icon to show that the song is paused
activityInfo.smallImageKey = 'paused';
activityInfo.smallImageText = 'Paused';
// Set start the timer so the activity gets cleared after a while if enabled
if (activityTimoutEnabled) {
clearActivity = setTimeout(() => info.rpc.user?.clearActivity().catch(console.error), activityTimoutTime ?? 10_000);
}
} else if (!hideDurationLeft) {
// Add the start and end time of the song
const songStartTime = Date.now() - songInfo.elapsedSeconds * 1000;
activityInfo.startTimestamp = songStartTime;
activityInfo.endTimestamp
= songStartTime + songInfo.songDuration * 1000;
}
// If the page is ready, register the callback
win.once("ready-to-show", () => {
registerCallback(updateActivity);
connect();
});
app.on('window-all-closed', module.exports.clear)
info.rpc.user?.setActivity(activityInfo).catch(console.error);
};
// If the page is ready, register the callback
win.once('ready-to-show', () => {
registerCallback(updateActivity);
connect();
});
app.on('window-all-closed', module.exports.clear);
};
module.exports.clear = () => {
if (info.rpc) info.rpc.user?.clearActivity();
clearTimeout(clearActivity);
if (info.rpc) {
info.rpc.user?.clearActivity();
}
clearTimeout(clearActivity);
};
module.exports.connect = connect;